Prototyping- Carol Block 1 Class 2

 Prototyping

Low: navigation, rough look, key features, 

Medium: design software, layout, 

Medium/high: Mockups

High: 

Reflection:
We clearly had different visions for the home screen layout and options. We decided to each create our own paper prototype for the home screen and pick and choose pieces from each of ours. We found the similarities between our designs which helped us finalize some of the elements because we knew we were in agreement. Then we picked and chose the pieces we liked from each of our designs. We eliminated aspects that seemed unneeded and cluttering. 

We got a greater variety of user insights from the other group. They provided a fresh perspective. They had great ideas and pointed out somethings we could simplify. 

Physical paper prototyping helped everyone see and understand each others visions and thought. It also helped us create and play with the flow of our interface. It was hard for me specifically to make the design simple and sketchy. I love the drawing and design part and I want to put more details into my prototyping than what is necessary for the Low-Medium Prototyping. I realize that his is a waste of time because during the low prototyping phrase things get scrapped easily. Don't spend time making trash pretty 😅

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