Personas and Prototyping Practical#8

 Prototyping

Low Fidelity
Low cost and good for getting a feel of the product. You can see how it feels to have an object of that size and how other people perceive this object on a person or in an area. Sketching is another form of this and you can sketch out different elements of the product.

Medium Fidelity


High Fidelity 



Persona

create and add to this blog
Goal- Directed:
Role-Based:
Engaging:
Fiction-based: 
Create extreme characters. They are based on assumptions. You can used characters that people are familiar with and feel like they know like Harry Potter.

Criticisms of Personas 

People feel that these can replace real users and data that can be collected from them. Resulting in unrealistic designs and expectations of users. Depictions can rely on stereotypes which can ultimately be harmful.

Scenarios:
1. shows the problem the user faces
2. Shows how we can fix it 

Practical #8

Brainstorming some ideas for developing a digitally-enhanced cafe experience
Create some Personas for cafe users
Write some scenarios

We worked together to make scenarios, personas and concepts for our solutions. We played it too safe and were not creative enough but the solutions were viable options. I enjoyed playing with the idea of a persona being a group of people that are one in purpose. It was fun seeing other peoples layouts of information and solutions. 

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